JASMIN SHAIBY BINTI ZULKIFLI

  • PROJECT TITLE
  • Kaabah e-Learning with Virtual Reality (VR)

Virtual reality is a simulated 3D environment that allows the user to explore and interact with the virtual environment in a way that approximates reality, as perceived through the user's senses. Produced by Blender and Unity software to provide a clearer and more interesting impact to users. The purpose of e-learning using virtual reality is to provide a real picture of the environment of the place, and also provide information about the environment of the place. This learning will provide uniqueness and excitement to users. Users can also explore the surrounding area of the Kaabah to get an experience that will not be available anywhere else.

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behance.net/jasmin98
  • SUPERVISOR

    Dr. Mohd Asyiek Mat Desa

PUSAT PENGAJIAN SENI,
UNIVERSITI SAINS MALAYSIA
11800 PENANG, MALAYSIA

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